Thanks for coming to #GIGF26 See you next year!


Worldbuilding is nebulous, ill-defined, and if you ask certain people, just about drawing maps to put in fantasy books. Stanley wants to show you an entirely different approach to worldbuilding, where you never reveal the absolute truth of a world, letting everyone else fill the gaps in, and how this approach is uniquely suited to games and game-like experiences.
Keep your eyes peeled for GIGF27 Announcements!