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scheduleWorldbuilding Through Negative Space (Or, Putting the Gameplay on the Gamer)

Worldbuilding Through Negative Space (Or, Putting the Gameplay on the Gamer)

a talk by Stanley Baxton from Manchester
Catch me at GIGF 2025!
You can see this talk at GIGF 2025 on 9th August 2025
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Worldbuilding is nebulous, ill-defined, and if you ask certain people, just about drawing maps to put in fantasy books. Stanley wants to show you an entirely different approach to worldbuilding, where you never reveal the absolute truth of a world, letting everyone else fill the gaps in, and how this approach is uniquely suited to games and game-like experiences.

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